net/go.book
All Parts Marketing

Core Go Networking

TCP, UDP, HTTP, JSON, WebSockets, DNS, proxies, chat apps, file transfer, NAT traversal, context, and TLS — theory paired with runnable Go every time.

  1. Setting Up Your Go Development EnvironmentIf you completed Go Fundamentals (the section immediately before this one), your Go toolchain is already installed, your editor is configured, and you have writ…
  2. Go Language Basics for NetworkingIf you completed Go Fundamentals , you already know variables, structs, functions, slices, maps, goroutines, and channels — skip to Chapter 3. This chapter is a…
  3. Go Networking Packages Overview"Go's networking packages are like a box of high-tech LEGO bricks—snap them together and you can build anything from a simple chat app to a global-scale web ser…
  4. Working with IP, Ports, and Addresses: Concepts and Go Implementation"Imagine the internet as a vast city. Every building (device) has an address (IP), every door (service) has a number (port), and Go is your GPS, map, and keyrin…
  5. TCP in Depth: Protocol Theory and Go Implementation"Imagine sending a letter, but you want to make sure it arrives, in order, and without any missing pages. TCP is the postal service that guarantees delivery, or…
  6. UDP in Depth: Protocol Theory and Go Implementation"Imagine sending postcards—fast, simple, and direct. Sometimes they get lost, sometimes they arrive out of order, but they're perfect for quick messages! UDP is…
  7. Error Handling and Debugging: Concepts and Go Implementation"Imagine you're a detective in the digital world—errors are your clues, and Go gives you the magnifying glass and notebook to solve every mystery!"
  8. Concurrency in Networking: Theory and Go Implementation"Imagine a busy restaurant kitchen: chefs (goroutines) work on different dishes at the same time, waiters (channels) deliver orders and plates, and the manager…
  9. Context and Cancellation: Concepts and Go Implementation"Imagine you're in a busy airport. You're waiting for your flight, but you need to be ready to leave at a moment's notice if your gate changes, your flight is c…
  10. HTTP: Protocol Theory and Go Implementation"Imagine a postal service: you write a letter (request), send it to an address (server), and wait for a reply (response). HTTP is the protocol that defines how…
  11. Handling JSON and XML over HTTP: Concepts and Go Implementation"Imagine you're sending a package (data) through the mail (HTTP). JSON and XML are like the forms you fill out to describe what's inside—structured, standardize…
  12. WebSockets: Real-Time Communication in Go"Imagine a phone call instead of sending letters: both sides can talk and listen at any time, instantly. WebSockets turn HTTP from a one-way street into a two-w…
  13. Chat Applications: Design, Protocols, and Go Implementation"Imagine a group conversation where everyone can speak and listen in real time. Chat applications are the classic use case for WebSockets and real-time networki…
  14. File Transfer Applications: Protocols and Go Implementation"Sending a chat message is like passing a note across the room. Sending a file is like passing an entire box of documents — you need to say how big the box is,…
  15. Proxy Servers and Clients: Concepts and Go Implementation"A proxy is like the receptionist at a busy office: visitors don't walk straight to an employee's desk — they talk to the receptionist, who decides who to route…
  16. DNS: Theory and Go Implementation"Back in the IP addressing chapter, we compared IP addresses to house addresses. DNS is the phonebook that lets you say 'call the pizza place downtown' instead…
  17. NAT Traversal and P2P Networking: Concepts and Go Implementation"Imagine two apartment buildings, each with a single front desk that receives all mail for the building. If you want to send a package directly to apartment 4B…
  18. Authentication and Authorization: Security Theory and Go Implementation"A bouncer at a club does two separate jobs: check your ID to confirm you are who you say you are (authentication), and check the guest list to decide whether t…
  19. Security in Go Networking: TLS, Encryption, and Best Practices"Sending data over plain TCP is like shouting across a crowded room — anyone standing between you and the listener can hear every word, and nothing stops them f…
  20. Logging and Monitoring: Concepts and Go Implementation"A server without logging is a black box in flight with no flight recorder: if something goes wrong at 3 a.m., you're left guessing what happened from the wreck…
  21. Testing and Debugging Go Network Applications: Theory and Practice"Pilots don't learn to handle engine failure by waiting for one at 30,000 feet — they train in a simulator first. Testing network code is the same idea: you wan…
  22. Performance Optimization: Concepts and Go Implementation"Tuning a race car before you've measured its lap times is just guessing with extra steps. Performance work on a network service follows the same rule: profile…
  23. Deploying Go Network Applications: Best Practices"Building a boat in the workshop and sailing it across open water are two very different challenges. Everything you've built in this part of the book — servers,…
  24. Real-World Projects and Case Studies"An architect who has only ever looked at blueprints eventually needs to walk through a finished building. This chapter is that walkthrough: stepping back from…
  25. Email Protocols: Theory and Go Implementation"Back in the DNS chapter, net.LookupMX("example.com") returned the mail servers responsible for a domain, and the chapter moved on without explaining what those…
  26. Further Resources and Next Steps"Reaching the end of a map doesn't mean the territory stops — it means it's time for a new map. Part 2 has covered a lot of ground; this chapter looks back at t…